<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Noyemi K</title>
	<atom:link href="http://mishkafaulken.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://mishkafaulken.com</link>
	<description>RPGs and Adventure!</description>
	<lastBuildDate>Sun, 05 May 2013 06:31:44 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='mishkafaulken.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://0.gravatar.com/blavatar/c184eef2a87e7ad78f3bf70ac2e95007?s=96&#038;d=http%3A%2F%2Fs2.wp.com%2Fi%2Fbuttonw-com.png</url>
		<title>Noyemi K</title>
		<link>http://mishkafaulken.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://mishkafaulken.com/osd.xml" title="Noyemi K" />
	<atom:link rel='hub' href='http://mishkafaulken.com/?pushpress=hub'/>
		<item>
		<title>Sports History: The First Annual Sportsball Crossover</title>
		<link>http://mishkafaulken.com/2013/04/29/sports-history-the-first-annual-sportsball-crossover/</link>
		<comments>http://mishkafaulken.com/2013/04/29/sports-history-the-first-annual-sportsball-crossover/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 15:09:40 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Humour]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[joke]]></category>
		<category><![CDATA[sports]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=846</guid>
		<description><![CDATA[In August 1985, the NFL and NBA co-sponsored an “Annual Sportsball Crossover Event”, where the LA Lakers were pitted against the Dallas Cowboys in a stadium that was half football, half basketball. One of the players on the Lakers’ side, sportsballman Carl Johnson, was the only player on the team adept enough to manipulate a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=846&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>In August 1985, the NFL and NBA co-sponsored an “Annual Sportsball Crossover Event”, where the LA Lakers were pitted against the Dallas Cowboys in a stadium that was half football, half basketball. One of the players on the Lakers’ side, sportsballman Carl Johnson, was the only player on the team adept enough to manipulate a football to the same degree of precision as he could a basketball. Tragedy struck, however, when Johnson was struck by a charging lineman (Tommy “The Train” Krichevsky) in the middle of a big sports ball maneuver.</p>
<p>The last thing Johnson reportedly heard before having his sternum, jaw, and shoulders shattered by 300 pounds of man and protective equipment was: “Look the fuck out CJ, the train!” Johnson was immediately rushed to the emergency room, and the game was called off.</p>
<p>His Sportsball colleague, Tim “Smoke” Washington quit that day, likely suffering from intense emotional stress following his friend’s grave injury. When asked for comments that day, he said: “All you had to do was follow the damn train [with your eyes], CJ.”</p>
<p>Two years later, Johnson recovered with help from cybernetic enhancements. He has since quit basketball, but was picked up by the LAPD in 1994 as a Lethal Enforcement Officer. His nickname, “Cyborg Johnson”, comes from the clearly visible chrome-plated robotic steel arms and torso keeping Johnson alive (and in incredible shape).</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/846/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/846/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=846&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/04/29/sports-history-the-first-annual-sportsball-crossover/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>The Real History of Intel Corporation</title>
		<link>http://mishkafaulken.com/2013/04/28/the-real-history-of-intel-corporation/</link>
		<comments>http://mishkafaulken.com/2013/04/28/the-real-history-of-intel-corporation/#comments</comments>
		<pubDate>Sun, 28 Apr 2013 10:27:46 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Humour]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[joke]]></category>
		<category><![CDATA[pentium]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=844</guid>
		<description><![CDATA[The Intel Corporation began as a sandwich shop in San Francisco, California in 1956. The name was a portmanteau of the founders’ last names—Michael Ingram and Matthew Telling. They marketed their shop with flyers promoting their sandwiches, the most memorable being a poster of a large submarine sandwich saying “It’s not worth anything if it [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=844&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>The Intel Corporation began as a sandwich shop in San Francisco, California in 1956. The name was a portmanteau of the founders’ last names—Michael Ingram and Matthew Telling.</p>
<p>They marketed their shop with flyers promoting their sandwiches, the most memorable being a poster of a large submarine sandwich saying “It’s not worth anything if it doesn’t have Intel inside!”. Later, they changed this slogan to “Intel Inside”.</p>
<p>Their most popular sandwich product, right up till the company shifted gears in 1968, was the “Penti-ham”, named for its five slices of ham and cheese and topping of five fried onions and mayo. They discontinued their sandwich business in 1968, when Ingram discovered semiconductor technology.</p>
<p>Matthew Telling left the company after Intel became a semiconductor manufacturer. He predicted that the computer fad would die off in months, as sandwiches would overtake them in terms of processing power in mere years with the application of multiple processing cores. He went off with Anthony “Tony” Smith to found AMD, which stood for “Anthony &amp; Matthew’s Deli” in 1969.</p>
<p>In 1972, Intel launched the 4004, the first commercially available microprocessor. The name comes from the age of Ingram’s younger brother and young son with an extra zero to separate them and make it more marketable (in the 70s, 4 was a more marketable number than any other).</p>
<p>Sometime later, Ingram paid tribute to his sandwich days and named a new processor after his old popular product, the Penti-ham. He called it “Pentium”.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/844/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/844/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=844&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/04/28/the-real-history-of-intel-corporation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>Hell Diary 0.03 is here!</title>
		<link>http://mishkafaulken.com/2013/04/19/hell-diary-0-03-is-here/</link>
		<comments>http://mishkafaulken.com/2013/04/19/hell-diary-0-03-is-here/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 06:59:38 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Hell Diary]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=839</guid>
		<description><![CDATA[The latest (and most time-consuming) build of Hell Diary is now available to the public! Get it here! It&#8217;s dramatically different from what you remember or previously played, so&#8230; enjoy!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=839&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>The latest (and most time-consuming) build of Hell Diary is now available to the public! Get it <a href="http://www.mediafire.com/?6fg87x6qc0663e7">here</a>!</p>
<p>It&#8217;s dramatically different from what you remember or previously played, so&#8230; enjoy!</p>
<p style="text-align:center;"><img class="aligncenter" alt="" src="https://dl.dropboxusercontent.com/u/33934572/ForumAssets/Eunmovingoffices.png" width="295" height="720" /></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/839/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/839/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=839&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/04/19/hell-diary-0-03-is-here/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>

		<media:content url="https://dl.dropboxusercontent.com/u/33934572/ForumAssets/Eunmovingoffices.png" medium="image" />
	</item>
		<item>
		<title>Updates (21/02)</title>
		<link>http://mishkafaulken.com/2013/02/21/updates-2102/</link>
		<comments>http://mishkafaulken.com/2013/02/21/updates-2102/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 15:09:11 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=832</guid>
		<description><![CDATA[Screenshots section now contains shots from the Hell Diary 0.03 (New shots) That&#8217;s about it. Here&#8217;s some comparisons of the places featured in the screenshots: Docks (Original) Docks (0.03) Hotel (Original) Hotel (0.03) Library (Original) Library (0.03) Unlike the last &#8220;VX Ace remake&#8221;, the assets for this one are pretty close to the basic feel [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=832&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<ul>
<li>Screenshots section now contains shots from the <em>Hell Diary</em> 0.03 (New shots)</li>
<li>That&#8217;s about it.</li>
</ul>
<p>Here&#8217;s some comparisons of the places featured in the screenshots:</p>
<p><a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDCOMP3.png">Docks (Original)</a><br />
<a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS8.png">Docks (0.03)</a></p>
<p><a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDCOMP2.png">Hotel (Original)</a><br />
<a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS5.png">Hotel (0.03)</a></p>
<p><a href="https://www.dropbox.com/s/5m0bkfg4otdhnmc/HDSS4.png">Library (Original)</a><br />
<a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS7.png">Library (0.03)</a></p>
<p>Unlike the last &#8220;VX Ace remake&#8221;, the assets for this one are pretty close to the basic feel of the originals, just with more style and character. The update also includes areas that weren&#8217;t in the original, such as the tower Metro station and access to the upper floors.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/832/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/832/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=832&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/02/21/updates-2102/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>Hell Diary 0.03 coming soon!</title>
		<link>http://mishkafaulken.com/2013/01/30/hell-diary-0-03-coming-soon/</link>
		<comments>http://mishkafaulken.com/2013/01/30/hell-diary-0-03-coming-soon/#comments</comments>
		<pubDate>Wed, 30 Jan 2013 20:24:04 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=822</guid>
		<description><![CDATA[Surprise~ Hell Diary 0.03 is coming soon! This is the first public VX Ace build of Hell Diary, which is essentially 0.02c with some new features and interface changes. The graphics are of course a major improvement. The game now has a DOS-like aesthetic, with FM tunes to help tie it together (using a wavetable [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=822&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS3.png"><img class="aligncenter" alt="" src="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS3.png" width="448" height="336" /></a></p>
<p>Surprise~</p>
<p>Hell Diary 0.03 is coming soon! This is the first public VX Ace build of Hell Diary, which is essentially 0.02c with some new features and interface changes.</p>
<p>The graphics are of course a major improvement. The game now has a DOS-like aesthetic, with FM tunes to help tie it together (using a wavetable dubbed from a REAL Soundblaster 16!) In addition to the soundscape and graphics changes, some of the story elements you may remember from the original are being altered or moved around, and the layouts will receive much greater attention to detail. Moreover, they will make sense.</p>
<div class="wp-caption aligncenter" style="width: 458px"><a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS4.png"><img class=" " alt="" src="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS4.png" width="448" height="336" /></a><p class="wp-caption-text">Hotel rooms recognizable as such?! No way!!</p></div>
<p><a href="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDoutfits.png">Other surprises</a> await you in this updated build as well! Hope you look forward to it!</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/822/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/822/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=822&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/01/30/hell-diary-0-03-coming-soon/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>

		<media:content url="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS3.png" medium="image" />

		<media:content url="https://dl.dropbox.com/u/33934572/randomhoi1.3/HDSS4.png" medium="image" />
	</item>
		<item>
		<title>Amihailu in Dreamland 0.02</title>
		<link>http://mishkafaulken.com/2013/01/08/amihailu-in-dreamland-0-02/</link>
		<comments>http://mishkafaulken.com/2013/01/08/amihailu-in-dreamland-0-02/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 17:31:06 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=791</guid>
		<description><![CDATA[Get it here! NOTES FOR THIS RELEASE: An ending, &#8220;Ending A&#8221;, has been added. Of the 5 &#8220;nexus doors&#8221; in the painting room, 4 are accessible and 3 have things to do in them. One of them has a puzzle that cannot be done and is inconsequential to the current form of the game. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=791&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.mediafire.com/download.php?yxj51obirujww3n">Get it here</a>!</p>
<p>NOTES FOR THIS RELEASE:</p>
<ul>
<li>An ending, &#8220;Ending A&#8221;, has been added.</li>
<li>Of the 5 &#8220;nexus doors&#8221; in the painting room, 4 are accessible and 3 have things to do in them. One of them has a puzzle that cannot be done and is inconsequential to the current form of the game.</li>
<li>The Ending branch will signify the halfway point of the game in later releases. Currently, it&#8217;s as far as you can go.</li>
<li>The ending has multiple minor differences that are possible based on how you played the game.</li>
<li>New characters</li>
<li>New features and items</li>
<li>New scenes</li>
<li>Magazine disks still have yet to be properly implemented. I haven&#8217;t had the time.</li>
</ul>
<p>I was originally going to have testers test the release out, but that&#8217;s kind of the point of releasing public alphas. If the game is really buggy and I have missed things (it&#8217;s entirely possible), then a minor update to fix major bugs will be released.</p>
<p>&nbsp;</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/791/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/791/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=791&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/01/08/amihailu-in-dreamland-0-02/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>Hell Diary 0.02c</title>
		<link>http://mishkafaulken.com/2013/01/01/hell-diary-0-02c/</link>
		<comments>http://mishkafaulken.com/2013/01/01/hell-diary-0-02c/#comments</comments>
		<pubDate>Tue, 01 Jan 2013 23:00:24 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=788</guid>
		<description><![CDATA[This is an upload of the last of the work I had done on Hell Diary (2k3) until I canned the project. It has the unfinished and barely functional Scenario II data in addition to some new areas and characters in Scenario I (the original game). I&#8217;m posting this for two reasons: People have been [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=788&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>This is an upload of the last of the work I had done on <em>Hell Diary</em> (2k3) until I canned the project. It has the unfinished and barely functional Scenario II data in addition to some new areas and characters in Scenario I (the original game).</p>
<p>I&#8217;m posting this for two reasons:</p>
<ol>
<li>People have been beating down doors and clawing at internet archives to get this game. I&#8217;ve gotten clicks on links I posted almost a year ago looking for <em>something</em>.</li>
<li>There probably won&#8217;t be a release of the shiny new VX Ace build for months, as I have other games I&#8217;m working on.</li>
</ol>
<p>So here it is! <a href="http://www.mediafire.com/?si7fs9fj7w97tm6">Hell Diary 0.02c</a>! The same old Hell Diary with some stuff you haven&#8217;t seen before (all 4 of the nexus doors are accessible, for example).</p>
<p>&nbsp;</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/788/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=788&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2013/01/01/hell-diary-0-02c/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>2012 in review</title>
		<link>http://mishkafaulken.com/2012/12/31/2012-in-review/</link>
		<comments>http://mishkafaulken.com/2012/12/31/2012-in-review/#comments</comments>
		<pubDate>Mon, 31 Dec 2012 05:00:41 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=787</guid>
		<description><![CDATA[The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog. Here&#8217;s an excerpt: 4,329 films were submitted to the 2012 Cannes Film Festival. This blog had 23,000 views in 2012. If each view were a film, this blog would power 5 Film Festivals Click here to see the complete report.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=787&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog.</p>
<p><a href="http://mishkafaulken.com/2012/annual-report/"><img alt="" src="http://www.wordpress.com/wp-content/mu-plugins/annual-reports/img/2012-emailteaser.png" width="100%" /></a></p>
<p>Here&#8217;s an excerpt:</p>
<blockquote><p>4,329 films were submitted to the 2012 Cannes Film Festival. This blog had <strong>23,000</strong> views in 2012. If each view were a film, this blog would power 5 Film Festivals</p></blockquote>
<p><a href="http://mishkafaulken.com/2012/annual-report/">Click here to see the complete report.</a></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/787/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/787/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=787&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2012/12/31/2012-in-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>

		<media:content url="http://www.wordpress.com/wp-content/mu-plugins/annual-reports/img/2012-emailteaser.png" medium="image" />
	</item>
		<item>
		<title>Akumujou no Amiha (English Version)</title>
		<link>http://mishkafaulken.com/2012/12/28/akumujou-no-amiha-english-version/</link>
		<comments>http://mishkafaulken.com/2012/12/28/akumujou-no-amiha-english-version/#comments</comments>
		<pubDate>Sat, 29 Dec 2012 04:43:40 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=783</guid>
		<description><![CDATA[There is now an English version. Anyone getting that weird file corrupted error should now be able to play the game. As an added bonus, the text is in english.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=783&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.mediafire.com/download.php?6cls3eemrshek3s">There is now an English version</a>.</p>
<p>Anyone getting that weird file corrupted error should now be able to play the game. As an added bonus, the text is in english.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/783/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/783/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=783&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2012/12/28/akumujou-no-amiha-english-version/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
		<item>
		<title>A game in 8 hours</title>
		<link>http://mishkafaulken.com/2012/12/28/a-game-in-8-hours/</link>
		<comments>http://mishkafaulken.com/2012/12/28/a-game-in-8-hours/#comments</comments>
		<pubDate>Sat, 29 Dec 2012 00:34:17 +0000</pubDate>
		<dc:creator>Noyemi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mishkafaulken.com/?p=768</guid>
		<description><![CDATA[I made a new game in about 8 hours. It&#8217;s called Amiha&#8217;s Nightmare Castle, and it stars Mae Churun, a 16 year old high school student in western Galwihanawe. On Month 10, Day 15, she returns home from giving alms at a shrine to find the house empty of all of their things and her [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=768&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>I made a new game in about 8 hours. It&#8217;s called <a href="http://www.mediafire.com/download.php?7c3re9jr1gg9d0f"><em>Amiha&#8217;s Nightmare Castle</em></a>, and it stars Mae Churun, a 16 year old high school student in western Galwihanawe. On Month 10, Day 15, she returns home from giving alms at a shrine to find the house empty of all of their things and her mother and grandmother are missing. They just moved in, but there should at least be boxes!</p>
<p>The object of the game is to solve 6 very simple puzzles. It has an ending and  text, most of which is in Japanese. Knowledge of Japanese is not required to complete this game, and there is English text in the game also. It&#8217;s not a very good game, but it is basically complete and done in 8 hours with all-new music and graphics.</p>
<p>NOTE: Due to the speed with which I expected the game to be completed, returning to a solution room after having solved the puzzle will cause you to be trapped in the room. You can reload your last save and blow through the completed puzzles if this happens.</p>
<p>NOTE2: Due to a crippling lack of foresight, there is no indication beyond Japanese text that the north door should be taken again if you finish all 4 puzzle rooms. So if you finish all 4 of the puzzle rooms, remember to <em>take the north door</em> after that. Taking the south door will leave you trapped.</p>
<p>NOTE3: I might remake this game at some point in the future and make a more complete experience. Next time, we&#8217;ll see what I can do in 48 hours (just kidding).</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/mikhailfaulken.wordpress.com/768/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/mikhailfaulken.wordpress.com/768/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mishkafaulken.com&#038;blog=22844756&#038;post=768&#038;subd=mikhailfaulken&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://mishkafaulken.com/2012/12/28/a-game-in-8-hours/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://2.gravatar.com/avatar/507969d4c914f120f8ce0449c3f16217?s=96&#38;d=identicon&#38;r=X" medium="image">
			<media:title type="html">mikhailfaulken</media:title>
		</media:content>
	</item>
	</channel>
</rss>
